These one-room apartments have been set aside in
the residential areas of each nation for the sole
use of adventurers. Those who rent a private Mog
House are free to furnish the rooms as they please,
and all rental fees are subsidized by the four nations
as a part of the conquest policy taken up after
the Great War.
Also, as the name implies, a Moogle is present in
each Mog House. These Moogles have been dispatched
by the Mog House Management Union (MHMU) to support
adventurers by dealing with the matters of each
individual Mog House. The MooglesĄŻ jobs include
the management of the rentersĄŻ goods, upkeep
of the room, and various other required services.
Finally, in addition to Mog Houses, Rent-a-Rooms
are available for adventurers who travel far from
their home nations. These fully equipped rooms are
also offered free of charge; however, the completion
of an application form is necessary before an adventurer
may enter.
After the Great War, the four nations of the
Allied Army began negotiations aimed at strengthening
their relationships. With the conclusion of these
negotiations came the establishment of the new
consulates.
The consuls and consul guards have many responsibilities,
such as ensuring the safety of their nation's
adventurers and the profits of their merchants,
as well as acting as a bridge between nations.
Finally, during the Great War, many battles were
lost due to the indecisiveness of the four nations.
Learning from this dilemma, embassies (not consuls)
have been established in Jeuno. These embassies
have been given high levels of authority, and
are allowed to act in times of emergency without
the direct authorization of their nations.
There are many types of shops in Vana'diel, ranging
from well-established private and guild-run stores
to open-air stalls and merchants that ply their
wares from any available space. Shops run the
gamut from weapon, armor, magic, and music shops
to taverns, milliners, and apothecaries. Adventurers
can also be seen peddling their wares, and a wise
shopper compares the prices of all the different
shops, merchants, and auction house goods to get
the best buy.
Border guards are assigned to these wilderness
posts to oversee conquest efforts and provide
support for adventurers. Some of these outposts
are constructed with simple guardhouses and defensive
walls.
Private investors are responsible for the establishment
of the auction houses. These centers of commerce
exist in the heart of each nation, and are truly
vital for adventurers. The main purpose of the
auction house system is to provide a means of
circulating goods required for successful adventuring.
This system works on the principle of awarding
goods put up on auction to the highest bidder.
It is said that the lack of readily available
supplies after the Great War is what gave rise
to Jeuno's black market. However, with increasing
numbers of adventures, the auction house business
prospered--and new auction houses sprung up everywhere
as each country sought to gain a piece of the
profits. With the addition of delivery services
and a revolutionary style of management utilizing
linkpearls (allowing business to be conducted
in remote areas such as Kazham), the auction houses
have truly become a convenient form of trading.
The windows of the auction houses are constructed
in such a way that the staff are not visible to
the customers. This is a security measure for
the safety of the employees, and a deterrent to
thieves.
These are areas within the city gates where several
guards are stationed. There are always high-ranking
border guards and other soldiers on duty to keep
beastmen and monsters at bay. Adventurer-oriented
services, such as bestowing Signet and issuing
conquest orders, are often conducted here.
Border guards are elite soldiers that are dispatched
to both foreign consulates and territories under
their nation's control.
These soldiers have many duties beyond simply
patrolling borders. These include casting Signet
on adventurers, protecting consulates, and contributing
towards the conquest efforts of their respective
nations. Border guards belong to the military
organizations of each country. Their titles and
abbreviations are as follows:
San d'Oria.
R.K. (Royal Knights)
T.K. (Temple Knights)
Bastok
I.M. (Iron Musketeers)
Windurst
W.W. (War Warlocks)
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